| ... | ... | --- /dev/null |
| ... | ... | +++ b/ppsspp-1.10.3-git-version.patch |
| ... | ... | @@ -0,0 +1,36 @@ |
| 1 |
Index: ppsspp-1.10.3/git-version.cmake
|
|
| 2 |
===================================================================
|
|
| 3 |
--- ppsspp-1.10.3/git-version.cmake
|
|
| 4 |
+++ ppsspp-1.10.3/git-version.cmake 2020-10-23 14:19:31.399784382 +0200
|
|
| 5 |
@@ -1,30 +1,7 @@
|
|
| 6 |
set(GIT_VERSION_FILE "${SOURCE_DIR}/git-version.cpp")
|
|
| 7 |
-set(GIT_VERSION "unknown")
|
|
| 8 |
+set(GIT_VERSION "unknown_version")
|
|
| 9 |
set(GIT_VERSION_UPDATE "1")
|
|
| 10 |
|
|
| 11 |
-find_package(Git)
|
|
| 12 |
-if(GIT_FOUND AND EXISTS "${SOURCE_DIR}/.git/")
|
|
| 13 |
- execute_process(COMMAND ${GIT_EXECUTABLE} describe --always
|
|
| 14 |
- WORKING_DIRECTORY ${SOURCE_DIR}
|
|
| 15 |
- RESULT_VARIABLE exit_code
|
|
| 16 |
- OUTPUT_VARIABLE GIT_VERSION)
|
|
| 17 |
- if(NOT ${exit_code} EQUAL 0)
|
|
| 18 |
- message(WARNING "git describe failed, unable to include version.")
|
|
| 19 |
- endif()
|
|
| 20 |
- string(STRIP ${GIT_VERSION} GIT_VERSION)
|
|
| 21 |
-else()
|
|
| 22 |
- message(WARNING "git not found, unable to include version.")
|
|
| 23 |
-endif()
|
|
| 24 |
-
|
|
| 25 |
-if(EXISTS ${GIT_VERSION_FILE})
|
|
| 26 |
- # Don't update if marked not to update.
|
|
| 27 |
- file(STRINGS ${GIT_VERSION_FILE} match
|
|
| 28 |
- REGEX "PPSSPP_GIT_VERSION_NO_UPDATE 1")
|
|
| 29 |
- if(NOT ${match} EQUAL "")
|
|
| 30 |
- set(GIT_VERSION_UPDATE "0")
|
|
| 31 |
- endif()
|
|
| 32 |
-endif()
|
|
| 33 |
-
|
|
| 34 |
set(code_string "// This is a generated file.\n\n"
|
|
| 35 |
"const char *PPSSPP_GIT_VERSION = \"${GIT_VERSION}\"\;\n\n"
|
|
| 36 |
"// If you don't want this file to update/recompile, change to 1.\n"
|
| ... | ... | --- /dev/null |
| ... | ... | +++ b/ppsspp-1.7.2-mga-system-rapidjson.patch |
| ... | ... | @@ -0,0 +1,10 @@ |
| 1 |
diff --git a/ext/discord-rpc-build/CMakeLists.txt b/ext/discord-rpc-build/CMakeLists.txt
|
|
| 2 |
index a63ec8eec..62ef2c335 100644
|
|
| 3 |
--- a/ext/discord-rpc-build/CMakeLists.txt
|
|
| 4 |
+++ b/ext/discord-rpc-build/CMakeLists.txt
|
|
| 5 |
@@ -32,4 +32,4 @@ endif()
|
|
| 6 |
|
|
| 7 |
add_library(discord-rpc STATIC ${ALL_SOURCE_FILES})
|
|
| 8 |
|
|
| 9 |
-target_include_directories(discord-rpc PUBLIC ../discord-rpc/src ../discord-rpc/include ../rapidjson/include)
|
|
| 10 |
+target_include_directories(discord-rpc PUBLIC ../discord-rpc/src ../discord-rpc/include /usr/include/rapidjson)
|
| ... | ... | --- /dev/null |
| ... | ... | +++ b/ppsspp-1.7.2-mga-workaround-ffmpeg-3.1-or-later.patch |
| ... | ... | @@ -0,0 +1,13 @@ |
| 1 |
diff --git a/Core/HW/MediaEngine.cpp b/Core/HW/MediaEngine.cpp
|
|
| 2 |
index 62832f65c..b35719238 100644
|
|
| 3 |
--- a/Core/HW/MediaEngine.cpp
|
|
| 4 |
+++ b/Core/HW/MediaEngine.cpp
|
|
| 5 |
@@ -303,7 +303,7 @@ bool MediaEngine::openContext(bool keepReadPos) {
|
|
| 6 |
}
|
|
| 7 |
av_dict_free(&open_opt);
|
|
| 8 |
|
|
| 9 |
- if (!SetupStreams()) {
|
|
| 10 |
+ if (true /*!SetupStreams()*/) {
|
|
| 11 |
// Fallback to old behavior.
|
|
| 12 |
if (avformat_find_stream_info(m_pFormatCtx, NULL) < 0) {
|
|
| 13 |
closeContext();
|
| ... | ... | --- a/ppsspp.spec |
| ... | ... | +++ b/ppsspp.spec |
| ... | ... | @@ -1,54 +1,36 @@ |
| 1 |
# Internal ffmpeg works better because it's optimized for PPSSPP
|
|
| 2 |
%bcond_with system_ffmpeg
|
|
| 1 |
# This emulator doesn't require copyrighted data (e.g. console BIOS)
|
|
| 2 |
# to function, it can thus go in core.
|
|
| 3 | 3 |
|
| 4 |
%define lang_snapshot 25.09.2019
|
|
| 5 |
%define armips_snapshot 22.01.2019
|
|
| 6 |
%define discord_rpc_snapshot 30.07.2018
|
|
| 7 |
%define glslang_snapshot 18.06.2019
|
|
| 8 |
%define spriv_snapshot 19.06.2019
|
|
| 9 |
%define ffmpeg_snapshot 05.05.2019
|
|
| 4 |
Summary: Sony PlayStation Portable (PSP) emulator
|
|
| 5 |
Name: ppsspp
|
|
| 6 |
Version: 1.10.3
|
|
| 7 |
Release: %mkrel 2
|
|
| 8 |
License: GPLv2+
|
|
| 9 |
Group: Emulators
|
|
| 10 |
Url: https://www.ppsspp.org
|
|
| 11 |
# git clone https://github.com/hrydgard/ppsspp && cd ppsspp
|
|
| 12 |
# git submodule update --init --recursive assets/lang ext/SPIRV-Cross ext/armips ext/discord-rpc ext/glslang
|
|
| 13 |
# Edit .gitmodules to comment out the ones not use, or git archive-all will fail.
|
|
| 14 |
# git archive-all --prefix=ppsspp-%%{version}/ ppsspp-%%{version}.tar.xz
|
|
| 15 |
Source0: %{name}-%{version}.tar.xz
|
|
| 16 |
Patch1: ppsspp-1.10.3-git-version.patch
|
|
| 17 |
Patch2: ppsspp-1.7.2-mga-system-rapidjson.patch
|
|
| 18 |
# Temporary hack to workaround https://github.com/hrydgard/ppsspp/issues/11490
|
|
| 19 |
Patch3: ppsspp-1.7.2-mga-workaround-ffmpeg-3.1-or-later.patch
|
|
| 10 | 20 |
|
| 11 |
Summary: Sony PlayStation Portable (PSP) emulator
|
|
| 12 |
Name: ppsspp
|
|
| 13 |
Version: 1.9.4
|
|
| 14 |
Release: 1
|
|
| 15 |
License: GPLv2+
|
|
| 16 |
Group: Emulators
|
|
| 17 |
Url: http://www.ppsspp.org
|
|
| 18 |
# From git by tag https://github.com/hrydgard/ppsspp
|
|
| 19 |
Source0: %{name}-%{version}.tar.gz
|
|
| 20 |
# From git https://github.com/hrydgard/ppsspp-lang
|
|
| 21 |
Source2: ppsspp-lang-%{lang_snapshot}.tar.bz2
|
|
| 22 |
# From git https://github.com/Kingcom/armips
|
|
| 23 |
Source3: armips-%{armips_snapshot}.tar.bz2
|
|
| 24 |
# https://github.com/hrydgard/ppsspp-ffmpeg
|
|
| 25 |
Source4: ppsspp-ffmpeg-%{ffmpeg_snapshot}.tar.bz2
|
|
| 26 |
# From git https://github.com/hrydgard/glslang
|
|
| 27 |
Source5: glslang-%{glslang_snapshot}.tar.bz2
|
|
| 28 |
# From git https://github.com/KhronosGroup/SPIRV-Cross
|
|
| 29 |
Source7: SPIRV-Cross-%{spriv_snapshot}.tar.bz2
|
|
| 30 |
# From git https://github.com/discordapp/discord-rpc
|
|
| 31 |
Source8: discord-rpc-%{discord_rpc_snapshot}.tar.bz2
|
|
| 32 |
Patch0: ppsspp-1.1.0-git-version.patch
|
|
| 33 |
Patch1: ppsspp-1.4.0-datapath.patch
|
|
| 34 |
Patch2: ppsspp-1.7.5-optflags.patch
|
|
| 35 |
Patch3: ppsspp-1.4-cmake-version.patch
|
|
| 36 |
BuildRequires: cmake
|
|
| 37 |
BuildRequires: imagemagick
|
|
| 38 |
BuildRequires: python3
|
|
| 39 |
%if %{with system_ffmpeg}
|
|
| 40 |
BuildRequires: ffmpeg-devel
|
|
| 41 |
%endif
|
|
| 42 |
BuildRequires: snappy-devel
|
|
| 43 |
BuildRequires: pkgconfig(gl)
|
|
| 44 |
BuildRequires: pkgconfig(glew)
|
|
| 45 |
BuildRequires: pkgconfig(glu)
|
|
| 46 |
#Requires system libpng17, otherwise uses internal static build
|
|
| 47 |
BuildRequires: pkgconfig(libpng)
|
|
| 48 |
BuildRequires: pkgconfig(libzip)
|
|
| 49 |
BuildRequires: pkgconfig(RapidJSON)
|
|
| 50 |
BuildRequires: pkgconfig(sdl2)
|
|
| 51 |
BuildRequires: pkgconfig(zlib)
|
|
| 21 |
BuildRequires: cmake
|
|
| 22 |
BuildRequires: imagemagick
|
|
| 23 |
BuildRequires: ffmpeg-devel
|
|
| 24 |
BuildRequires: pkgconfig(gl)
|
|
| 25 |
BuildRequires: pkgconfig(glew)
|
|
| 26 |
# Needs libpng 1.7+, not packaged in mga7 for now
|
|
| 27 |
#BuildRequires: pkgconfig(libpng) >= 1.7
|
|
| 28 |
BuildRequires: pkgconfig(libzip)
|
|
| 29 |
BuildRequires: pkgconfig(RapidJSON)
|
|
| 30 |
BuildRequires: pkgconfig(sdl2)
|
|
| 31 |
BuildRequires: pkgconfig(snappy)
|
|
| 32 |
BuildRequires: pkgconfig(zlib)
|
|
| 33 |
# TODO: Try to unbundle glslang now that we package it.
|
|
| 52 | 34 |
|
| 53 | 35 |
%description
|
| 54 | 36 |
PPSSPP is a cross-platform Sony PlayStation Portable (PSP) emulator.
|
| ... | ... | @@ -58,91 +40,60 @@ them on Android too. It can even upscale textures that would otherwise be |
| … | … | |
| 40 | 40 |
too blurry as they were made for the small screen of the original PSP.
|
| 41 | 41 |
|
| 42 | 42 |
%files
|
| 43 |
%{_gamesbindir}/%{name}-sdl
|
|
| 43 |
%doc LICENSE.TXT README.md
|
|
| 44 | 44 |
%{_datadir}/applications/%{name}.desktop
|
| 45 |
%{_gamesbindir}/%{name}
|
|
| 46 |
%{_gamesdatadir}/%{name}/
|
|
| 45 | 47 |
%{_iconsdir}/hicolor/*/apps/%{name}.png
|
| 46 |
%{_gamesdatadir}/%{name}
|
|
| 47 | 48 |
|
| 48 | 49 |
#----------------------------------------------------------------------------
|
| 49 | 50 |
|
| 50 | 51 |
%prep
|
| 51 | 52 |
%setup -q
|
| 52 |
%patch0 -p1
|
|
| 53 |
%patch1 -p1
|
|
| 54 |
%patch2 -p1
|
|
| 55 |
%patch3 -p1
|
|
| 56 |
sed s,"unknown_version","%{version}",g -i git-version.cmake
|
|
| 53 |
%apply_patches
|
|
| 57 | 54 |
|
| 58 |
pushd assets
|
|
| 59 |
rm -rf lang
|
|
| 60 |
tar -xf %{SOURCE2}
|
|
| 61 |
mv ppsspp-lang-%{lang_snapshot} lang
|
|
| 62 |
popd
|
|
| 63 |
pushd ext
|
|
| 64 |
rm -rf armips
|
|
| 65 |
tar -xf %{SOURCE3}
|
|
| 66 |
mv armips-%{armips_snapshot} armips
|
|
| 67 |
rm -rf glslang
|
|
| 68 |
tar xf %{SOURCE5}
|
|
| 69 |
mv glslang-%{glslang_snapshot} glslang
|
|
| 70 |
rm -rf SPIRV-Cross
|
|
| 71 |
tar -xf %{SOURCE7}
|
|
| 72 |
mv SPIRV-Cross-%{spriv_snapshot} SPIRV-Cross
|
|
| 73 |
rm -rf discord-rpc
|
|
| 74 |
tar -xf %{SOURCE8}
|
|
| 75 |
mv discord-rpc-%{discord_rpc_snapshot} discord-rpc
|
|
| 76 |
popd
|
|
| 77 |
rm -rf ffmpeg
|
|
| 78 |
tar -xf %{SOURCE4}
|
|
| 79 |
mv ppsspp-ffmpeg-%{ffmpeg_snapshot} ffmpeg
|
|
| 55 |
# Fix version string
|
|
| 56 |
sed s,"unknown_version","%{version}-%{release}",g -i git-version.cmake
|
|
| 80 | 57 |
|
| 81 |
%build
|
|
| 82 |
%if %{without system_ffmpeg}
|
|
| 83 |
pushd ffmpeg
|
|
| 84 |
%ifarch %{ix86}
|
|
| 85 |
./linux_x86.sh
|
|
| 86 |
%else
|
|
| 87 |
./linux_x86-64.sh
|
|
| 88 |
%endif
|
|
| 89 |
popd
|
|
| 90 |
%endif
|
|
| 58 |
# Make sure those are not used
|
|
| 59 |
rm -rf ext/zlib
|
|
| 60 |
rm -rf ext/native/ext/libzip
|
|
| 61 |
#rm -rf ext/native/ext/libpng17
|
|
| 62 |
# We need to keep the CMakeLists.txt for USE_SYSTEM_SNAPPY and GLEW_FOUND
|
|
| 63 |
rm -rf ext/glew/{GL,*.c}
|
|
| 64 |
rm -rf ext/snappy/*.{cpp,h}
|
|
| 91 | 65 |
|
| 66 |
%build
|
|
| 67 |
export CFLAGS="-O2 -mtune=atom"
|
|
| 68 |
export CXXFLAGS="-O2 -mtune=atom"
|
|
| 92 | 69 |
%cmake \
|
| 93 |
-DHEADLESS:BOOL=OFF \
|
|
| 94 |
-DUSE_FFMPEG:BOOL=ON \
|
|
| 95 |
-DBUILD_SHARED_LIBS:BOOL=OFF \
|
|
| 96 |
-DBUILD_STATIC_LIBS:BOOL=ON \
|
|
| 97 |
%if %{with system_ffmpeg}
|
|
| 98 |
-DUSE_SYSTEM_FFMPEG:BOOL=ON
|
|
| 99 |
%else
|
|
| 100 |
-DUSE_SYSTEM_FFMPEG:BOOL=OFF
|
|
| 101 |
%endif
|
|
| 102 |
|
|
| 103 |
%make
|
|
| 70 |
-DBUILD_SHARED_LIBS=OFF \
|
|
| 71 |
-DHEADLESS=OFF \
|
|
| 72 |
-DUSE_FFMPEG=ON \
|
|
| 73 |
-DUSE_SYSTEM_FFMPEG=ON \
|
|
| 74 |
-DUSE_SYSTEM_LIBZIP=ON \
|
|
| 75 |
-DUSE_SYSTEM_SNAPPY=ON
|
|
| 76 |
%cmake_build
|
|
| 104 | 77 |
|
| 105 | 78 |
%install
|
| 106 |
mkdir -p %{buildroot}%{_gamesbindir}
|
|
| 107 |
install -m 0755 build/PPSSPPSDL %{buildroot}%{_gamesbindir}/%{name}-sdl
|
|
| 108 |
mkdir -p %{buildroot}%{_gamesdatadir}/%{name}
|
|
| 109 |
cp -r build/assets %{buildroot}%{_gamesdatadir}/%{name}
|
|
| 79 |
# no make install for ppsspp, only for its bundled deps
|
|
| 80 |
install -D -m755 %{_vpath_builddir}/PPSSPPSDL %{buildroot}%{_gamesbindir}/%{name}
|
|
| 110 | 81 |
|
| 111 |
# install menu entry
|
|
| 112 |
mkdir -p %{buildroot}%{_datadir}/applications/
|
|
| 113 |
cat > %{buildroot}%{_datadir}/applications/%{name}.desktop << EOF
|
|
| 82 |
install -d %{buildroot}%{_gamesdatadir}/%{name}
|
|
| 83 |
cp -a build/assets %{buildroot}%{_gamesdatadir}/%{name}
|
|
| 84 |
|
|
| 85 |
install -d %{buildroot}%{_datadir}/applications
|
|
| 86 |
cat << EOF > %{buildroot}%{_datadir}/applications/%{name}.desktop
|
|
| 114 | 87 |
[Desktop Entry]
|
| 115 |
Name=PPSSPP
|
|
| 116 |
Comment=Sony PSP emulator
|
|
| 117 |
Exec=%{_gamesbindir}/%{name}-sdl
|
|
| 118 |
Icon=%{name}
|
|
| 119 |
Terminal=false
|
|
| 120 | 88 |
Type=Application
|
| 89 |
Name=PPSSPP
|
|
| 90 |
GenericName=PSP Emulator
|
|
| 91 |
Comment=PlayStation Portable Simulator Suitable for Playing Portably (PPSSPP)
|
|
| 92 |
Exec=ppsspp %f
|
|
| 93 |
Icon=ppsspp
|
|
| 121 | 94 |
Categories=Game;Emulator;
|
| 122 | 95 |
EOF
|
| 123 | 96 |
|
| 124 |
# install menu icons
|
|
| 125 |
for N in 16 32 48 64 128;
|
|
| 126 |
do
|
|
| 127 |
convert icons/icon-114.png -scale ${N}x${N} $N.png;
|
|
| 128 |
install -D -m 0644 $N.png %{buildroot}%{_iconsdir}/hicolor/${N}x${N}/apps/%{name}.png
|
|
| 129 |
done
|
|
| 97 |
install -d %{buildroot}%{_iconsdir}
|
|
| 98 |
cp -a icons/hicolor %{buildroot}%{_iconsdir}
|
|
| 130 | 99 |
|
| ... | ... | --- /dev/null |
| ... | ... | +++ b/ppsspp.spec~ |
| ... | ... | @@ -0,0 +1,97 @@ |
| 1 |
# This emulator doesn't require copyrighted data (e.g. console BIOS)
|
|
| 2 |
# to function, it can thus go in core.
|
|
| 3 |
|
|
| 4 |
Summary: Sony PlayStation Portable (PSP) emulator
|
|
| 5 |
Name: ppsspp
|
|
| 6 |
Version: 1.10.3
|
|
| 7 |
Release: %mkrel 2
|
|
| 8 |
License: GPLv2+
|
|
| 9 |
Group: Emulators
|
|
| 10 |
Url: https://www.ppsspp.org
|
|
| 11 |
# git clone https://github.com/hrydgard/ppsspp && cd ppsspp
|
|
| 12 |
# git submodule update --init --recursive assets/lang ext/SPIRV-Cross ext/armips ext/discord-rpc ext/glslang
|
|
| 13 |
# Edit .gitmodules to comment out the ones not use, or git archive-all will fail.
|
|
| 14 |
# git archive-all --prefix=ppsspp-%%{version}/ ppsspp-%%{version}.tar.xz
|
|
| 15 |
Source0: %{name}-%{version}.tar.xz
|
|
| 16 |
Patch1: ppsspp-1.10.3-git-version.patch
|
|
| 17 |
Patch2: ppsspp-1.7.2-mga-system-rapidjson.patch
|
|
| 18 |
# Temporary hack to workaround https://github.com/hrydgard/ppsspp/issues/11490
|
|
| 19 |
Patch3: ppsspp-1.7.2-mga-workaround-ffmpeg-3.1-or-later.patch
|
|
| 20 |
|
|
| 21 |
BuildRequires: cmake
|
|
| 22 |
BuildRequires: imagemagick
|
|
| 23 |
BuildRequires: ffmpeg-devel
|
|
| 24 |
BuildRequires: pkgconfig(gl)
|
|
| 25 |
BuildRequires: pkgconfig(glew)
|
|
| 26 |
# Needs libpng 1.7+, not packaged in mga7 for now
|
|
| 27 |
#BuildRequires: pkgconfig(libpng) >= 1.7
|
|
| 28 |
BuildRequires: pkgconfig(libzip)
|
|
| 29 |
BuildRequires: pkgconfig(RapidJSON)
|
|
| 30 |
BuildRequires: pkgconfig(sdl2)
|
|
| 31 |
BuildRequires: pkgconfig(snappy)
|
|
| 32 |
BuildRequires: pkgconfig(zlib)
|
|
| 33 |
# TODO: Try to unbundle glslang now that we package it.
|
|
| 34 |
|
|
| 35 |
%description
|
|
| 36 |
PPSSPP is a cross-platform Sony PlayStation Portable (PSP) emulator.
|
|
| 37 |
|
|
| 38 |
PPSSPP can run your PSP games on your PC in full HD resolution, and play
|
|
| 39 |
them on Android too. It can even upscale textures that would otherwise be
|
|
| 40 |
too blurry as they were made for the small screen of the original PSP.
|
|
| 41 |
|
|
| 42 |
%files
|
|
| 43 |
%doc LICENSE.TXT README.md
|
|
| 44 |
%{_datadir}/applications/%{name}.desktop
|
|
| 45 |
%{_gamesbindir}/%{name}
|
|
| 46 |
%{_gamesdatadir}/%{name}/
|
|
| 47 |
%{_iconsdir}/hicolor/*/apps/%{name}.png
|
|
| 48 |
|
|
| 49 |
#----------------------------------------------------------------------------
|
|
| 50 |
|
|
| 51 |
%prep
|
|
| 52 |
%setup -q
|
|
| 53 |
%apply_patches
|
|
| 54 |
|
|
| 55 |
# Fix version string
|
|
| 56 |
sed s,"unknown_version","%{version}-%{release}",g -i git-version.cmake
|
|
| 57 |
|
|
| 58 |
# Make sure those are not used
|
|
| 59 |
rm -rf ext/zlib
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| 60 |
rm -rf ext/native/ext/libzip
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| 61 |
#rm -rf ext/native/ext/libpng17
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| 62 |
# We need to keep the CMakeLists.txt for USE_SYSTEM_SNAPPY and GLEW_FOUND
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| 63 |
rm -rf ext/glew/{GL,*.c}
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| 64 |
rm -rf ext/snappy/*.{cpp,h}
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| 65 |
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| 66 |
%build
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| 67 |
%cmake \
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| 68 |
-DBUILD_SHARED_LIBS=OFF \
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| 69 |
-DHEADLESS=OFF \
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-DUSE_FFMPEG=ON \
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-DUSE_SYSTEM_FFMPEG=ON \
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-DUSE_SYSTEM_LIBZIP=ON \
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-DUSE_SYSTEM_SNAPPY=ON
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| 74 |
%cmake_build
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| 75 |
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%install
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| 77 |
# no make install for ppsspp, only for its bundled deps
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| 78 |
install -D -m755 %{_vpath_builddir}/PPSSPPSDL %{buildroot}%{_gamesbindir}/%{name}
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| 79 |
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install -d %{buildroot}%{_gamesdatadir}/%{name}
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| 81 |
cp -a build/assets %{buildroot}%{_gamesdatadir}/%{name}
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| 82 |
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install -d %{buildroot}%{_datadir}/applications
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cat << EOF > %{buildroot}%{_datadir}/applications/%{name}.desktop
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| 85 |
[Desktop Entry]
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| 86 |
Type=Application
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Name=PPSSPP
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| 88 |
GenericName=PSP Emulator
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| 89 |
Comment=PlayStation Portable Simulator Suitable for Playing Portably (PPSSPP)
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Exec=ppsspp %f
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| 91 |
Icon=ppsspp
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| 92 |
Categories=Game;Emulator;
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EOF
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| 94 |
|
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| 95 |
install -d %{buildroot}%{_iconsdir}
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| 96 |
cp -a icons/hicolor %{buildroot}%{_iconsdir}
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| 97 |
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